Founded: 1997
Headquarters: Boston, Massachusetts, United States
Key people: Ken Levine, Jonathan Chey, Robert Fermier
Industry: Interactive entertainment
Website: Official Irrational Games Site
2K Boston/2K Australia (previously known as Irrational Games) is a video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier as Irrational Games. On January 9, 2006, Take-Two Interactive announced that they had purchased Irrational, and would publish their games under the 2K Games label.
2K Boston/2K Australia has two studios, one in Quincy, USA just outside Boston and the other in Canberra, Australia.
1997 - Boston studio formed by former Looking Glass Studios employees Ken Levine, Jonathan Chey, and Robert Fermier.
1999 - System Shock 2 released to critical acclaim.
2000 - Irrational Canberra opens, with Jonathan Chey taking the helm. Deep Cover is cancelled.
2002 - Legal issues with publisher Crave Entertainment result in the development of The Lost being halted.
2004 - Irrational designers Ed Orman and Dean Tate awarded "Best Design" in the Australian Game Developer Awards, as well as the studio receiving "Best Game of 2004" and "Best PC Game".
2005 - Irrational's Boston studio moves to larger office space in Quincy, Massachusetts. The studio retains the "Irrational Games Boston" title.
2006 - Irrational is acquired by Take-Two Interactive, under the 2K Games publishing arm.
2007 - Irrational Games is renamed to 2K Boston and 2K Australia.[1] BioShock released August 21 to wide critical acclaim and strong sales.
System Shock 2, with assistance from Looking Glass.
Deep Cover, with assistance from Looking Glass (unreleased)
The Lost (cancelled after being co-developed with FXLabs Studios)
Freedom Force
Tribes: Vengeance
Freedom Force vs. the Third Reich
SWAT 4
SWAT 4: The Stetchkov Syndicate
BioShock
Irrational Games profile on MobyGames